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AI Insights · Timothy · July 2022

Top 5 Interactive Story Games Performance in Austria Q2 2022

In Q2 2022, the top interactive story games in Austria showed varied trends in downloads, revenue, and active users. Sensor Tower provides detailed insights.

Top 5 Interactive Story Games Performance in Austria Q2 2022

The second quarter of 2022 saw interesting trends in the performance of the top five interactive story games on a unified platform in Austria, according to Sensor Tower data. Here’s a closer look at how each app fared in terms of weekly downloads, revenue, and active users.

Chapters: Interactive Stories experienced a varied revenue trend with weekly earnings peaking at around $11.1K in late March and then fluctuating, ending the quarter at approximately $9.8K. Downloads saw a downward trajectory from 586 in late March to 343 by the end of June. Active users also showed a decrease from 5.9K at the end of March to about 4.6K in the final week of June.

Romance Fate: Story Games had a steady revenue decline, starting at $4.1K in late March and dipping to around $1.5K mid-June, before recovering to $2.1K by the end of June. Downloads increased over the quarter, starting at 255 and peaking at 756 in mid-June. Active users showed a gradual increase, rising from 2.1K at the end of March to 2.4K by the end of June.

MeChat - Interactive Stories had fluctuating revenue, starting at $2.3K in late March, dipping mid-quarter, and then rising back to $2.3K by the end of June. Downloads peaked at 1.7K in early June, before stabilizing around 1.1K by the end of June. Active users showed an increasing trend, peaking at 3.6K in early June and then stabilizing around 2.7K by the end of June.

Episode - Choose Your Story saw a revenue increase from $1.1K in late March to a peak of $1.6K in mid-April, before stabilizing around $1.2K towards the end of June. Downloads had a significant peak of 740 in mid-June, with a general upward trend over the quarter. Active users also increased, starting from 2.1K in late March and peaking at 2.8K in mid-June.

Time Princess: Pearl Girl showed a varied revenue trend, starting at $1.5K in late March, dipping mid-quarter, and then peaking at $1.7K by the end of June. Downloads remained relatively low, with a slight peak of 107 in late March and ending at 36 by the end of June. Active users remained stable around 1.7K to 1.8K throughout the quarter.

These insights, provided by Sensor Tower, offer a comprehensive view of the performance of leading interactive story games in Austria for Q2 2022. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022